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About the game
Moderators: Nemeses, Blounty, Sengar, Lain, The Immortals
Author Post
Nemeses
Tue Dec 09 2014, 11:31AM
Founder

Registered Member #1
Joined: Tue Feb 12 2008, 09:07PM
Posts: 2074
Origins of Malu is a sandbox style open world battleground set on an alien world rich with spectacular scenery and vicious native lifeforms. This game has been in development for over 4 years, and we are finally ready to start sharing the fruits of our labor. In order to expedite production and allow fans to immerse themselves in the world of Malu as soon as possible, we have broken the project into three phases. This will allow us to develop Origins of Malu into a fully realized project where the community contributes to the world and environment they reside in.

We lived a thousand lives united we stand!
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Tyranade
Tue Dec 09 2014, 02:23PM
tyranade
Registered Member #1335
Joined: Fri May 10 2013, 09:08AM
Posts: 164
Yay ty Nem! They've changed the game engine as well and the game looks very good now.



LARGE EXPANSIVE WORLD
A large world with hidden secrets to be discovered.

OPEN SKILL SYSTEM
With precision, you can build your character.

NO LEVELS
Tired of power leveling your friends? well that is not a problem... there aren't any!

FAST PACED COMBAT
Fast and easy to learn but hard to master.

THINGS EXPLODE!
That's right, lots of stuff to destroy in real time using real physics. Walls, rocks and many things in the world for you to destroy.

SO MUCH MORE...
We will be releasing in phases. Things like crafting and PBS will make its way back in soon.

OPEN WORLD BUILDING
Do you want to build almost anywhere? Piece by Piece building, will ensure you can flex your creativity to its limits.


LEARNING A.I.
Tired of the same battles again and again? well the AI will study you and improve on its strategies. Creatures will taunt you and
haunt you. Our aim is to keep you on your toes as much as we can.




[ Edited Tue Dec 09 2014, 02:35PM ]
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Nemeses
Tue Dec 09 2014, 04:01PM
Founder

Registered Member #1
Joined: Tue Feb 12 2008, 09:07PM
Posts: 2074
My problem with this game is when you read their literature, they kinda sound a bit lost.

But time will tell be nice to have a run in beta and see.

We lived a thousand lives united we stand!
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Tyranade
Tue Dec 09 2014, 04:26PM
tyranade
Registered Member #1335
Joined: Fri May 10 2013, 09:08AM
Posts: 164
Absolutely :) Hopefully they're on to something.
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Sengar
Fri Dec 12 2014, 08:11PM
Senior Guild Officer

Registered Member #137
Joined: Sat Jul 31 2010, 10:53AM
Posts: 1521
Not so certain about this game. One to watch
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Tyranade
Tue Dec 16 2014, 12:00PM
tyranade
Registered Member #1335
Joined: Fri May 10 2013, 09:08AM
Posts: 164
We have been GREENLIT folks thank you!!! More to come!

click
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Nemeses
Tue Dec 16 2014, 12:25PM
Founder

Registered Member #1
Joined: Tue Feb 12 2008, 09:07PM
Posts: 2074
Cool.

We lived a thousand lives united we stand!
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